Starcraft – How to recover from a cannon rush as Protoss

starcraft-2starcraft-protoss

Yesterday I was cannon rushed as protoss.

I know the best way to counter it is to just not let his probe build the first pylon, but somehow I missed it and when I realized what was happening it was already too late (he had like 4 cannons already built just outside my vision).

Assuming this starting point, what should I have done?

I got pissed so I gg'ed and played another game, but first I tried building a few immortals to try to destroy the cannons, zealots wouldn't cut it — and all I did was waste resources.

Should I just have abandoned my main base and try to attack his base with a few zealots? I assume he would've had cannons there too.
Should I have re-built my base someplace else?

How do you recover from this situation?

Best Answer

Dealing with a cannon rush as Protoss is very different from dealing with it as Zerg. Creep prevents the placement of buildings in a lot of places, so a cannon rush against Zerg is largely used as a contain. This is not true for Protoss.

A number of people have suggested countering, or getting up defense, or expanding, but against a standard cannon rush (8-10 Forge) chances are you don't have time for any of that. They should be finishing their first cannon around the same time you are finishing chrono boosting out your first Zealot. With a very early cannon rush like this, if you do not catch them throwing down that pylon, you will not survive. They've made a huge economic sacrifice and this will be an "all-in" for them.

This is a very scary situation to be in and even at high levels (~1200 Diamond) a fast cannon rush like this a guaranteed win if its not scouted (and still 20-30% effective when it is). I'd recommend the following recourse:

  1. Don't panic. Disaster management is a very important skill and if you panic you won't handle this well
  2. Don't pull all your workers. This is a classic mistake, as they'll just let them target his Pylon, throw down a new one and cancel the old
  3. Kill the Probe. This is usually hard (as you only have probes) and you'll have to pull workers off and micro a surround. Since Probes can build far more than you can destroy this is your number 1 target. This will be especially hard since they can avoid any surround by just clicking on minerals (workers get unit walking while harvesting). Keep attacking them and pull in more Probes as needed.
  4. Throw down a Gateway. You should catch them before you'd normally do this so this should be one of your first instincts. Probes can't do enough damage to buildings, you'll need this to clear them out.
  5. Don't cut Probe production. While you'll shift your chrono boosts to Zealots (save them while waiting for you gateway), you still need to build your economy. The goal of fighting off this rush is to survive and come out ahead. If you cut Probe production you will not come out ahead.

I highly recommend you practice against this with a friend. Go on Lost Temple and have them sneak a pylon in the back of your base so it overlaps the cliff. They'll follow up by putting their forge on the low ground and the cannons on the high ground (that means 2 probes). If they get out the first two cannons before your Zealot arrives, restart. You want to nip this in the bud.