Terraria – Are there any Terraria biomes that can’t be transplanted to another location in the world

terraria

I've figured out that certain biomes in Terraria can be transplanted – mine or collect enough materials from the original biome (for instance mud blocks and jungle grass seeds) and then plant them somewhere else at the right altitude (above or below ground). The biome should then take root and the biome's own monsters, music and background will appear. The corrupt and hallow biomes even spread on their own in hardmode.

Are there any biomes that can't be replicated just by transplanting tiles? If I use a pickaxe and hammer to steal a bunch of bricks and wall sections from the dungeon, could I make my own dungeon somewhere else and get dungeon enemies to spawn? What about the ocean biome? Do I just need sand and a big enough body of water for sharks to appear, or will they only spawn near the edge of the map?

Best Answer

Pretty much all of the biomes (using Terraria's liberal definition of "biome") can be moved to another location, within certain limits.

The most extreme example is a Meteor crash site biome, which can exist anywhere, at any height. At the other end of the spectrum, we have the Dungeon, which cannot be moved at all.

Completely immovable

  • The Dungeon, because it requires an unsafe background wall below the Dirt Wall depth (cannot be placed by the player).
  • The Underworld, which is restricted to the very bottom of the map
  • The Sky, which, like the Underworld, is just there at a certain altitude.

Mostly immovable

  • The Ocean is not completely immovable, but very inflexible. It is both restricted to a certain height (above the surface level), and can only exist within 250 blocks from either edge of the map. You can create an artificial Ocean in the middle of the map, but that won't spawn Sharks, nor will it grow Corals. Creating artificial Oceans that sort of float above the real one does work; I have actually done so to farm Corals.