With the new industry changes to eve online, what can one expect to see as the "base" cost for research at a player owned starbase in a relatively non-busy system for these activities?
- Copying
- Invention
- Time research
- Material research
eve-online
With the new industry changes to eve online, what can one expect to see as the "base" cost for research at a player owned starbase in a relatively non-busy system for these activities?
Best Answer
As it is, the base price is the same, whether in a POS or in station. The difference in prices is due to NPC taxes (flat +10% cost, not reduced by standings).
The main difference between station industry and POS industry is not the job prices, but the material reduction when stacking industry-related POS modules. (Up to 15% materials reduction for SuperCaps, to 27% reduction for small ships. The rest of the max reduction value is between those two.) [See EDIT]
More accurate info may be found in the Dev Blogs: read them all.
[EDIT] Found more information in the Crius v1 patch note:
Assembly Arrays have been overhauled:
A Thukker Component Assembly Array has been introduced:
Source: Dev Blog: Industry prices revamp in Crius
Source: Dev Blog: POS revamp in Crius