Bioshock Infinite – Explanation of the Coin Flip Question
bioshock-infinite
During the game, two characters ask the player to flip a coin that results in heads.
What's up with the question and the results on the blackboard (all on heads)?
Best Answer
These two characters are just checking something regarding Booker.
That "something" is connected to the whole game plot and requires a deep explanation, so unless you finished please don't read the following because of SPOILERS:
Let's start from the beginning: These two characters are the Lutece "siblings"... well, truthfully they are the same person from different dimensions. Rosalind is from the dimension where the game mostly happens; Robert might be from Booker's dimension.
There was an assassination attempt on them to keep the secret of Elizabeth's origins but it went wrong since their dimensional machine was involved and, instead, they became "unhinged" from space and time. After getting "unhinged" they regretted stealing Anna (Elizabeth) from Booker and decided to fix it. How? By transporting Booker to the universe where the game happens.
Unfortunately it didn't go so well and Booker probably died or was unable to save Elizabeth for some reason. So they decided to try again, in another very similar dimension. They did this 122 times... until the Booker the player controls finally did it.
Meanwhile the Lutece "siblings", being the scientists they are, keep doing what scientists do: acquire knowledge by research and testing. So they tested Booker with the coin flip, and by Booker I mean all the "Bookers" they helped to get on Columbia. The result of that coin flip all ended as heads and that is what they recorded on the black board.
On a side note, Robert believes that coin flip would change sooner or later, Rosalind did not. It never changed, not even for the Booker that finally did it. This is one of the "Constants" mentioned in the game ("Constants and Variables").
Aha! Someone finally answered my question on the official forums. Here is the answer:
As you progress you will learn a little more about each - but you'll soon find that it's not as straightforward as one good one bad. Trust me on that! I figured I'd side with one the whole way through, but in the end there was no way that was going to happen.
My advice would be to go with your gut - this is what the designers had in mind. Everyone will make different choices and that's a good thing. There are no wrong decisions on this. The only consequences really will be that you may start to read about the consequence of your choices which may paint the faction you supported in a more negative light. This is what makes it harder to side with them.
In the end, all the game related items are the same that you unlock regardless of which faction you 'side with'. The only difference will be a small image pack for use on your computer.
I hope that helps. Have fun.
So the faction you side with doesn't have any effect in the Bioshock Infinite, it just slightly alters the story in Industrial Revolution. That's all.
The number 77 is not important besides the fact that Booker picks it. The telegram is sent by one of the Lutece siblings.
Ending game SPOILERS:
That number is practically picked by Booker in all dimensions (a "constant") and that is why Robert Lutece, by using that telegram, attempts to prevent it from happening as a "scientific" bet against Rosalind Lutece.
Both Robert and Rosalind are having a "bet" on whether they can, or not, significantly change the timeline while having the same initial variables and constants. Robert believes that they can (and is losing the bet), Rosalind does not.
Best Answer
These two characters are just checking something regarding Booker.
That "something" is connected to the whole game plot and requires a deep explanation, so unless you finished please don't read the following because of SPOILERS: