I recently started with World of Warcraft and I now hit level 90. The only way I currently earn valor points is doing LFR (Looking For Raid, the group finder for raids).
I know that you get them for doing daily quests, defeating bosses in heroic instances and raids, are there any other ways to get valor points? And what's the fastest way to reach the weekly valor-point-cap?
World-of-warcraft – What are the different ways to earn valor points and which one(s) is/are the fastest
world of warcraft
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While a list of content is all well and good, the question asks: what was the 'end-game' content, and what's likely to be revamped? Maraudon was only briefly an end-game instance, and it was intended to plug a progression hole.
So, in order, this is where Blizzard intended level capped players to spend their time:
- In vanilla WoW, one of the most lucrative sources for loot was the Dire Maul tribute run. This involves visiting Dire Maul North, and avoiding all of the bosses except for the final one. In Cataclysm, Dire Maul was revamped, but I believe the tribute run was preserved.
- Timbermaw Hold was one of the primary rep grinds; it is mostly intact but considerably abbreviated in Cataclysm. It starts in Felwood's south; there is a Timbermaw NPC that will give you a kill quest to start the chain. It involves quite a bit of grinding on furbolgs in order to get bracelets that can be handed in for reputation. Previously, you had to travel through Timbermaw Hold to reach Winterspring, which involved either killing or being of sufficient reputation so you could flag yourself as non-hostile; thanks to Cataclysm changes, this is no longer required.
- The Thorium Brotherhood gave blacksmiths special recipes for reaching exalted with them. Like Timbermaw Hold, this rep grind has been greatly abbreviated in Cataclysm. You can get a foothold with them by visiting Thorium Point in Searing Gorge; to continue past revered, you need to visit their deep cover operative in Blackrock Depths, in the back room of the Grim Guzzler, and give him a handful of Dark Iron Residue.
- The Argent Dawn were one of the major rep grinds; this rep grind was partially removed in Wrath (chiefly Naxxramas attunement) and gutted in Cataclysm. It involved equipping an Argent Dawn Commission and killing undead, which would randomly drop scourgestones that could be turned in for reputation. You could also visit Stratholme and Scholomance and earn reputation for clearing the dungeon, and visit Light's Hope Chapel and pick up a crafting writ, which would give you a quest to collect end-game crafting goods. None of these methods remain in the game; revered with the Argent Dawn comes from following the Fiona's Caravan in Western Plaguelands all the way to Light's Hope Chapel, and there are repeatable quests at Light's Hope Chapel to raise your Argent Dawn reputation from there.
- The last remaining reputation grind from vanilla WoW are the Cenarion Circle in Silithus. There are three separate sources for rep here: clearing the Ruins of Ahn-Quiraj raid; completing a Field Duty (a proto-daily) quest; and killing Twilight cultists and summoning elementals. This has been nerfed, but is, like the zone itself, mostly intact from vanilla WoW.
- An NPC in Winterspring (for Alliance) or Un'goro Crater (for Horde) has a series of quests for you to earn a mount. The Un'goro Crater quests are a recent addition, but the Alliance NPC (the Wintersaber Trainers) is from vanilla WoW. This used to involve a rep grind; the reputation exists, but the mount is now awarded based on completing daily quests and exalted comes for free.
- The Darkmoon Faire will be revamped in 4.3; check it out now if you want to see it in its current (terrible) state.
- In Burning Crusade, several new factions were added, all tied to their own winged dungeon. A big part of the end-game was raising these factions to exalted. Special note should be given to Tempest Keep, which was intended as an end-game dungeon.
- The Mag'har and Kurenai will give you a talbuk mount in return for killing a massive amount of ogres in Nagrand. The ogres also drop Obsidium Warbeads, which can be given to either the Mag'har/Kurenai or the Consortium.
- Daily hubs were introduced in Burning Crusade; the first was the Skyguard, based in Blackwing Landing in Terrokar Forest. They have a few dailies (a bombing run and an escort quest that starts at one of four cages) and a quest chain that involves a fair bit of Cenarion Circle-style mob grinding, with a summonable end-boss that's mostly trivial for 85s.
- The second quest hub is Ogri'la. This used to require a tricky quest chain to complete, starting in Shattrath and involving several elites; this is no longer required, but the quest chain is fun. It's entirely daily-based, and ramps up as you reach new rep levels; you also unlock additional Skyguard quests here. Make sure you check out the Shartuul event; it requires a Darkrune to start, and is still challenging. (It is, however, easily bugged, like many BC events.)
- There's a quest chain that starts from an NPC in Netherwing Fields that will start the Netherwing dailies; you need Artisan Riding to progress beyond neutral and unlock the Netherwing daily hub. This was the most prestigious of BC content, and is still one of the most appealing rep grinds in the game.
- The Consortium's rep grind grew in importance through BC. There are a few sources of Consortium rep, but the most important ones are in Netherstorm. You can grind for Zaxxis Insignias and clear Mana-Tombs, but the more notable area is the Ethereum Staging Grounds. There are Ethereum Prisons here that can be opened with Ethereum Prison Keys, available as random drops from the enemies here, or from doing daily dungeon quests in Shattrath. Eventually, you'll be able to unlock an extra boss in Mana-Tombs.
- The Shattari Sun Offensive is the final daily hub in Burning Crusade; there's a teleport there from Shattrath. Blizzard enjoy revisiting this zone, so it's the most likely candidate to be repurposed in the future.
- Sporeggar is a minor daily hub that involves killing naga and collecting plants from the Underbog.
- There's an extra boss in Sethekk Halls that used to be part of the druid epic flight form quest. You no longer need a druid to summon him, and he occasionally drops the Raven Lord mount.
- In Wrath of the Lich King, end-game reputations were mostly daily quest-based. The quest hub at launch was the Sons of Hodir, unlocked via a quest chain in Storm Peaks, starting with They Took Our Men!
- The Kalu'ak have three settlements on Northrend's south coast, and give out a few dailies.
- Sholozar Basin has two duelling quest hubs, the Frenzyheart and the Oracles. To unlock them you need to complete the quest chain, starting with The Part-Time Hunter, and choose which faction to ally yourself with by sparing them during the last quest. You can repeat this battle to switch sides at any time. (Most players stuck with the Oracles, as they can potentially award a green proto-drake as a reward; if you intend to do both sides and get the achievement for doing so, start with the Frenzyheart.)
- The Agent Tournament, you've already run into.
- Players were also encouraged to raise reputation with neutral factions by running dungeons - as far as I'm aware, these tabards still work in level 85 dungeons. If you're brave, you could try soloing level 80 dungeons.
The Horde Expedition is made up of the combined forces of the horde in Northrend, these factions are:
Half of the reputation gains from the Horde Expedition's four factions count towards this the Horde Expedition's reputation. Therefore, you must have two of the four factions at Exalted in order to be exalted with the Horde Expedition, or the equivalent amount of reputation spread across all four.
You can farm reputation upto "Revered" simply by questing in Northrend. In addition to questing, you can do a handful of daily quests that will raise your reputation with the Horde Expedition. These are:
Icecrown
- Blood of the Chosen - 125 reputation,
- Assault by Air - 125 reputation,
- Assault by Ground - 125 reputation,
- King of the Mountain - 125 reputation,
- Keeping the Alliance Blind - 125 reputation
In addition, the Argent Tournament Dailies should give reputation to these factions.
Grizzly Hills (PvP Daily)
- Blackriver Brawl - 250 reputation,
- Making the Repairs - 125 reputation,
- Shred the Alliance - 125 reputation,
- Keep 'Em on Their Heels - 125 reputation,
- Overwhelmed - 125 reputation
All Wrath of the Lich King heroics will give reputation with all the Horde Expedition forces without a tabard equipped. In addition, the high end Wrath of the Lich King normal instances will also give reputation with all of these factions. These instances are;
As a level 85 damage dealing class, solo'ing Wrath of the Lich King instances should not present itself as a problem, clearing all of them will go some distance to farming the reptuation you need to get to exhalted with this faction.
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Best Answer
I'm going to suggest two methods that are by far the fastest.
Buy Deeds of Valor. This is the quickest method if you're already farming the Timeless Isle for Lesser Charms of Good Fortune in order to get you're weekly allowance of 3 Warforged Seals since you're probably also earning Timeless Coins at the same time. If you're sitting on more than 3000 coins, it will take you only as long as you running to Mistweaver Ai and purchasing them from her.
Run Heroic Scenarios. Find 2 friends and/or randoms in /trade and queue up. They're extremely fast to complete. I play a resto druid primarily, so I look for 2 DPS when running them. Having at least 1 tank or healer is helpful, but the final group composition isn't terribly important (just don't stand in fire), and there's no queue time once you've assembled your 3-person group. Some of the scenarios include NPC's that can also heal you and none of the mobs you kill drop loot, so the 3 person group can move from pack to pack pretty quickly. But speaking from experience, a healer will allow you to jump right into the larger groups of mobs and just AoE everything down. Be mindful of the bonus objectives, as they're timed events that can be completed for an extra 30 Valor.
Some thoughts: I'd probably avoid random heroic dungeons. They're not worth as much as heroic scenarios, and you'll probably be spending a fair amount of time in a queue waiting for the group to be formed. I tend to only do 1 random heroic dungeon since the first one is worth 80 Valor, but only if I can't find people interested in running a heroic scenario. However, as I mention above, I'm a resto druid so I don't have to sit in long queue times like DPS characters need to.
Since it sounds like you're freshly level 90, keep raiding because you could probably use the upgrades. Be mindful to how much Valor raiding is worth, and then supplement that with Heroic Scenarios or Deeds of Valor as appropriate. If you're starting to max out the LFR upgrades, start looking for Flex raids. You'll get higher iLevel versions of the gear that's in LFR, while still earning the Valor from boss kills. When you've cleared out all 4 SoO raids, finish off your weekly Valor earnings with Heroic Scenarios.