DnD 5e Class Features – How to Play as a Totem Barbarian

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I understand that the Totem gives the Barbarian some abilities during level progression. But I do not completely understand what exactly the Totem is. Let us say I have the Bear Totem

  • Do I have a wooden bear with me that I pray to?
  • Do I have a real bear with me?
  • Do I have nothing with me and just some kind of spirit inside of me?

Best Answer

A spiritual guide, a physical totem, and possibly a change of appearance.

The subclass introduction states:

The Path of the Totem Warrior is a spiritual journey, as the barbarian accepts a spirit animal as guide, protector, and inspiration. In battle, your totem spirit fills you with supernatural might, adding magical fuel to your barbarian rage.

Totem Spirit, the 3rd level feature, states:

At 3rd level, when you adopt this path, you choose a totem spirit and gain its feature. You must make or acquire a physical totem object — an amulet or similar adornment — that incorporates fur or feathers, claws, teeth, or bones of the totem animal. At your option, you also gain minor physical attributes that are reminiscent of your totem spirit. For example, if you have a bear totem spirit, you might be unusually hairy and thick-skinned, or if your totem is the eagle, your eyes turn bright yellow.

So these are the things that the rules "require" in a strict sense. How you choose to roleplay your relationship with the totem spirit is really up to you. There is obviously no gameplay balance associated with how you choose to do that, so even having a physical totem as the description says you "must" isn't really even necessary.

The feature description of Totem Spirit even encourages you to take some liberty with how you integrate the totem spirit into your character's story:

Your totem animal might be an animal related to those listed here but more appropriate to your homeland. For example, you could choose a hawk or vulture in place of an eagle.