The Aid or Interfere move calls for a roll+Bonds. I read that and my first thought was the roll adjustment value is either 0 for no bond, or +1 for having a bond.
But now I'm wondering if there are any other possibilities. Can characters have more than one bond with a character at the same time? Is there some way to have bonds give negative values for the Bond modifier, or higher valued bonds?
Or, was my first thought correct?
Best Answer
The modifier is the number of bonds with that character.
There aren't any bonds worth anything other than one, but you could add some custom moves to change that. For example, I could imagine a curse that gives -1 bond.