[RPG] Are Drow Cities Illuminated

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I am delving into DM'ing a Drow campaign. Despite having read numerous novels and publications spanning from TSR to WotC to Paizo, I am now having trouble wrapping my head around the idea of their inherent light blindness and illumination within their cities.

Whenever I look at artwork, I often see a faint ambient glow and light coming from windows, such as:

drow city

Considering I can't really take an artists' interpretation as canon, what can I take this as? I am certain not all of their slaves have darkvision, not all guests have darkvision, or at least don't have darkvision as good as a drow.

I have read that Drow like to dress with certain colors, yet if there isn't adequate illumination the only colors they see are black and white with darkvision.

Does anyone know if Drow actually illuminate anything? I seem to remember from something I read that in one city (and forgive me for this horrific recollection) there was a central stone that would glow and not glow to give a resemblance of a day and night passing by.

If the drow do use illumination throughout their dwellings, how much light is enough to not interfere with their light blindness?

For sake of gameplay mechanics, this is a 3.5 campaign. However, the question is general enough that edition shouldn't matter as much.

Best Answer

Drow typically utilize magic in the following ways for illumination:

  1. Specific Mention of the Forgotten Realms

    That pillar is the Narbondel of Narbondellyn, Menzoberranzan; which is illuminated in both visible and infrared spectrums by the Archmage Gromph Baenre at the start of each day.

  2. General Information on Drow City Illumination

    Various other books and novels have mentioned the use of Faerie Fire2 for illumination as well as low level lights. Basically any light source that only increased the light level by one step and they took care to make sure it never increased it to surface normal light levels.


1R. A. Salvatore, War of Spider Queen, Dark Elf Trilogy
2The light is too dim to have any special effect on undead or dark-dwelling creatures vulnerable to light.

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