[RPG] Can you use readied actions to avoid being hit

attackpathfinder-1ereadied-action

Can you use readied actions to avoid being hit?

This came up in our game today; after I thought about it, it seems incredibly exploitable. Here are some examples of how you could avoid being hit. As a tank, if you give up your turn to waste the enemy's turn, then that's not so bad a trade.

Example 1:
You ready an action to 5-foot step back when somebody approaches you. You have now just become immune to full attacks as in order to full attack you, somebody has to 5-foot step towards you. Assume they are standing 10 feet away from you. When they 5-foot to get in range, you simply 5-foot back and their turn is wasted.

Example 2:
You ready an action to 5-foot step back when somebody attacks you. RAW says your step goes before their attack and then they finish their action. They seemingly cannot cancel the action and pick a new one. In this case, somebody standing beside you declares an attack, you step away in response, and they lost their attack.

Is this allowed per the rules? It seems broken.

Best Answer

In general, readying an action can be used defensively, but only in certain situations. It's not a catch-all way to prevent ever being attacked in melee.

In example 1, you only become immune to the first person who needs to approach you in order to full attack you. This means that anyone who doesn't need to move (already adjacent, reach or ranged weapon, etc) can still full attack you. Likewise, once you react to one, your readied action is used up, and other people can still 5-foot up to you (or pounce you) and get their full-attacks in.

To make example 2 work, you'd need to ready an attack against the first person to attack you and 5-foot away after the attack. It works surprisingly well, but still has flaws. It still only works against people you can reach (so ranged and reach weapons still foil your strategy) and still only works against one foe per turn (so a team can still overcome you). Also note if the foe is already in reach when they start their turn, they can take their own 5-foot step and still complete their attack.

With either strategy, you are still giving up your own ability to make full-attacks, and once the opponents figure out what you're doing, they'll likely just avoid you since you only react when they approach/attack you, kill your party first, then come back to finish you off when they can surround you.

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