Currently, I am part of my first campaign of D&D 4E as a player and, I have been having fun.
Sometime in the near future I would like to host my own game of D&D with my own adventure. So far I have nothing set up but got a good idea of what I may need. My main issue is coming up with an initial story and quests.
Things I have:
- Player's Handbooks 1-3
- 3 sets of Standard Gaming Dice
- 12 D6
- Giant Journal to create the adventure in (and record progress)
Things I plan to get/make:
- Maps of the regions
- Dry erase board with grid squares (for dungeons
- Dungeon Master's Guide
- Monster Guide
Sources for ideas:
- Wikihow – Create a Dungeon in D&D
- Wikihow – Be a Dungeon Master
- Wikihow – Create a Dungeons and Dragons World
I plan for my campaign to take place on an island roughly quarter the size of Australia, and divided into 5 regions. The layout is still in the works, but I plan on one region to have a mountain range form a natural boarder. Another region is going to be heavily forested. There may or may not be a desert, but that depends on how much my current DM favors his desert area (populated with monkeys).
My main problem is I know how to create the towns and land for my game, but have no ideas on creating the quests and goals needed. What would be the best advice other than read the Dungeon Master's Guide? (I am currently reading the Player's Guides cover to cover.)