[RPG] Does a Pathfinder Witch’s Slumber Hex Count as Mind-Affecting Effect

pathfinder-1espells

From d20pfsrd.com, the Witch gets the following Hex:

Slumber (Su): A witch can cause a
creature within 30 feet to fall into a
deep, magical sleep, as per the spell
sleep. The creature receives a Will
save to negate the effect. If the save
fails, the creature falls asleep for a
number of rounds equal to the witch’s
level. This hex can affect a creature
of any HD. The creature will not wake
due to noise or light, but others can
rouse it with a standard action. This
hex ends immediately if the creature
takes damage. Whether or not the save
is successful, a creature cannot be
the target of this hex again for 1
day.

Now, my question is whether that would count as a Mind-Affecting Compulsion (as the Sleep spell does)? Mainly, I want to know if Protection from Good/Evil/Whatever would be enough to counter it.

Best Answer

The text you cited says that it works "as per the Sleep spell." The Sleep spell has the enchantment (compulsion) [mind-affecting] descriptors (Pathfinder core rules, p. 344). So, yes, PFG/PFE will protect against it as described.

Edit: Don't forget that, in the Pathfinder version of the PFE/PFG spells, the mental protection only works if the caster is of the appropriate alignment/at DM discretion (i.e., if the victim has PFE, they are only protected if the witch using the hex is of Evil alignment).