[RPG] GM Considerations for a Human Barbarian Toddler PC

character-creationdnd-5eroleplaying

A player wants to join our campaign and I asked them if they had a character ready to go. They said yes, and I asked them what the character was.

"He's a human barbarian, level 1."

Me, "Ok, cool, that should work out well."

Player, "Oh, and he's 2 and a half years old."

At first I was all, "No." But then we talked about it and two things came to light:

  1. I'm already running a lighthearted and somewhat silly campaign and this PC would add hilarity on so many levels it would be hard to pass up.

  2. There's nothing in RAW in D&D 5e that says you can't be a 2 and a half year old Barbarian, or any class for that matter. Toddlers, children and even babies are not mentioned in the rulebooks.

The player had rolled fixed ability scores and got:

STR 16, DEX 7, CON 17, INT 9, WIS 6, CHA 15

So which race is kinda below average smart (in game play), has very little wisdom but a solid personality, and can leverage this personality to get what they want, and has such low dexterity they practically tumble over themselves? A human toddler of course! (at least according to this player.) From there, the class was an easy choice: a raging barbarian.

I'm not changing the stats to account for age or applying any disadvantages based on age alone. I think the rolled stats are already a good match for this character choice and reflect the deficiencies of the toddler (a really strong toddler).

My question is not "should I allow this?" I am. How can I resist? (Especially considering this player is a new parent.)

What I'm mostly looking for are role playing considerations. Mechanically I'm just going to treat them as any other character, albeit one that can't speak very well and has a hard time grasping concepts

My question is, have you ever allowed a PC at a ridiculously young age and what are some aspects I will have to consider as GM?
(and is there a diaper changing mechanic?)

Best Answer

This is about roleplay, not mechanics

As 5e doesn't have any special rules for age, then the age isn't important in a mechanical sense. Their stats are their stats and the class/race mechanics are the class race mechanics. There are no fundamental RAW changes there.

The one thing I'd be wary of as a DM is to make sure the player isn't engaging in My Guy Syndrome.

It's more than okay for them to roleplay a toddler as long as it doesn't get in anyone else's way of having fun. But if there's a negative table reaction to it, then that's what you need to watch out for. These reactions can range from frustration about how the toddler generally acts and gets in the way all the way to how they'll react when the child dies. While death is always serious, when it gets to children dying people behave and respond differently. Understanding that typical character death may now cause a much larger issue is something to consider - but this is really only one of many things that create friction at the table with someone attempting to roleplay a toddler.

Just be aware of your table

Ultimately, this is going to come down to you and your players and making sure everyone is enjoying the experience. Specific issues will be hard to pinpoint because it's going to very much be focused on how the player roleplays their toddler - but it's less about general issues that may come up and more about specific reactions your table may have to how that player is roleplaying.