I built a L13 (essentials) Fire-Genasi Pyromancer. Primary ability INT, secondary ability STR. The goal is to create a powerful blaster, so I rather have more damage than control effects.
Feats I used are Elemental Empowerment and the new Fiery Blood from Heroes of the Elemental Chaos for a +7 to damage, an accurate Wand, the respective feat, and Wand Expertise. Most powers are now
+18 vs X, ?d? + 18
What other options could I use to improve this build? All options in the Character Builder are allowed. There aren't too many fire powers, so I'm mainly looking for feat and item suggestions…
Best Answer
Build 1: Arc Lightning (adimixed fire) genasi Academiy Mage Infernal Prince fire-blaster +19 attack base, +.75 (from academy, +.75 from enervation v. reflex = 83% accuracy. 1d6+26 brutal 1 = 25.37, +3 if both targets hit = 54.82 fire and lightning DPR total to 2 targets. 3.28 round kill, which is acceptable, but not particularly good. Flame Dragontooth wand is better than an accurate staff of ruin this level, and there are no particularly compelling crit effects to go for incendiary daggers. Significant MAD.
Build 2: Arc Lightning (admixed fire) Tiefling Infernal prince Windrider with mark of storms. +21 attack base, 1d6+26 brutal 1 = 26.27 dpr, 56.84 DPR with slide 1.
Build 3 Winged Horde (admixed thunder) Human Primordial Adept Windwalker. +19+2 attack v. will, 1d4+21 = 21.77 dpr, 75.10 total DPR, at-will. slide 1.
Notes for Build 1
A 4e wizard pyromancer has many options. I don't misdoubt that you're having trouble building an "impressive" nuker.
At the bottom of this answer will be all the builds used to evaluate the suggestions up top. Step 1 is to build a genasi fire-blaster. The guide recommends genasi for non-fireblasters, so it's time to run the numbers for your at-will.
Stats are... remarkably tricky. You need int primary, str primary (Taking a page from the sorcerer handbook when you're adding your secondary stat, there are some strong arguments for even primary-secondary.)
But it gets worse: You need dex 13 (Dual implement spellcaster), Wis 13 (enlarge spell), and con 13 (pyromancy zone)
Now, presumably you're not going for genasi lightningblaster through mark of storm (which has its own MAD, but wind-rider is an excellent PP). Most of the PPs aim for the level 16 feature, so finding an appropriate level 11 thingy is an interesting challenge.
The default recommended PP for me is "Academy Master" simply because of its level 11 benefit that provides a (approximate .8 to hit at optimized levels of accuracy.) The choices change based on element, though. The master of flame PP only really "competes" (and then, not well) at level 16, though it does offer some fascinating synergies with winged horde. Theme of Infernal Prince for accuracy.
For build 1: Arc Lightning genasi fire-blaster +19 attack base, +.75 (from academy, +.75 from enervation v. reflex = 83% accuracy. 1d6+26 brutal 1 = 25.37, +3 if both targets hit = 54.82 DPR to the encounter as a whole. 3.28 round kill, which is acceptable, but not particularly good.
Notes for Build 2:
Tieflings are all about fire buffing. Wind-rider gets us +1 to attack and +con to damage for lighting which synergizes with the +con zone bonus from pyromancy.
Notes for build 3
Winged horde is way too fiddly to go genasi, since we can't afford a huge str investement. The trick here is that we can spam a area burst 1+1+1 (3) party friendly zone of thundering psychic damage. (also, by going with the battleweaver PP, you can slow. All. enemies. With this. Your GM will throw dice at you.)
Going from my calculated AoE targeting maths, a area burst 3 targets approximately 3.45 targets throughout a battle. Combined with perma-CA through so many sources and an improved crit range from a bloody feat... gets us an effective +21 v. will // 1d4+19 psychic and thunder damage. (1d6 if you want to shrink the zone). 20.07 DPR per target... 69.24 total damage.