Warning! May contain spoilers if you are playing the Sunless Citadel module from the Tales of the Yawning Portal book.
We are playing this module and the party is still level 1 (cleric, paladin, barbarian, wizard and rogue).
In one of the early areas (26), there is a locked door which can only be opened with the knock spell or with an effect that turns Undead. As described, I don't think that thieves' tools would do it.
How can the PCs open this door at level 1? Should they come back later when they are level 2?
I am also interested in how this was in the original version of the module.
Best Answer
Spoilers ahead
Source: Currently DMing this campaign