[RPG] How do Contests and Saving Throws interact

dnd-5egrapplesaving-throw

Say I have a Stunned opponent, and I roll to grapple them. Stunned says this:

Stunned

  • A stunned creature is incapacitated (see the condition), can’t move, and can speak only falteringly.
  • The creature automatically fails Strength and Dexterity saving throws.

And the rules for grappling say this:

Using at least one free hand, you try to seize the target by making a grapple check, a Strength (Athletics) check contested by the target’s Strength (Athletics) or Dexterity (Acrobatics) check (the target chooses the ability to use).

Contests seem to be mentioned exactly once in a sidebar, and seem like they're just two regular Checks. By the strictest interpretation, grappling a Stunned opponent would still be contested.

However, characters also automatically fail their STR and DEX saves when Paralyzed, Petrified, or Unconscious. Only the peeviest DM would rule a Petrified character could make DEX checks, right?

Do the rules clarify this interaction at any point, or have the designers? If I make a grapple attempt on an unconscious foe, does he roll DEX to turn over, or what?

Best Answer

Although contests are RAW, how to run a contests is explicitly made the DM's responsibility via their own good judgment of the specific situation at hand. That means that, RAW, as soon as a contest is on the table (so to speak), it's in the DM's hands to make any and all adjustments necessary for it to make sense.

In this way, the rules are — again, by RAW — not telling the DM how to do it, only giving them a basic tool to riff off as necessary. Some situations will call for using that judgement to give a stunned character the chance to oppose a grapple, while most situations will probably not.

It might have been nice to have corner cases like this nailed down instead of punted to the DM, but relying on DM judgement is intended to be a feature of 5e, so this is quite intentional. DMs are smarter about the situation in front of them than a rulebook could ever be, and 5e's design intent is to harness that constructively.