[RPG] How does Gunnery work when Jumped In

shadowrun-sr5

I could have sworn that this rule is SOMEWHERE in the book, but I can't seem to find it. Gunnery, as a skill, is linked to Agility for use. However, when a rigger jumps into the device that has the weapon on it, I remember hearing that they use Logic instead of their Agility.

Because I am horrible at finding this ruling, can someone point me to the page I need in the book? Or confirm that people still use Agility?

Best Answer

Page 183, GUNNERY section:

Vehicle-mounted weapons are fired using Weapon Skill Gunnery + Agility [Accuracy] for manual operation, like door guns on mounts, or Gunnery + Logic [Accuracy] for remote operated systems.

Note: The strikethrough marks errata.

Since you are a rigger remotely operating the weapon (even if you use a direct connection to connect to the rigger interface) the dice pool is Gunnery + Logic and not Gunnery + Agility.

It also would make absolutely no sense to use Agility if you think about it. After all you are using the vehicle "as body" which means the Agility of your own body is irrelevant.

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