Vehicle mounted weapons are operated with the following test for manual use:
Weapon Skill + Agility[Accuracy]
and for remote usage it changes to:
Gunnery + Logic[Accuracy]
Based on this, are there any changes to the way vehicle tests are made when I am hot simming in as a rigger?
The basic test for normal use is give as:
Vehicle Skill + Reaction [Handling]
but I see nothing in the rules that this changes when hotsimming.
Does Reaction get swapped out for a more appropriate attribute when hotsimming or does it stay the same? Given that I've pumped a lot of my attribute points into Intuition and Logic, I would prefer it if it did.
Best Answer
First, you treat Vehicle actions as Matrix actions while jumped in, so hot-sim gives you +1 dice pool bonus and +3d6 initiative dice as usual (page 266).
Second, you get reduction for each threshold equal to the Control Rig rank (page 199).
Third, I cannot find anything specific about weapons mounted on a jumped-in vehicle (as in, there is not any info on that in the core book), but Logic + Gunnery seems appropriate (since it is still remote operation of sorts), with +1 bonus for hot sim.