If I have critical specialization with Picks, how much damage do I cause?
Pick critical specialization:
2 additional damage per weapon damage die.
However, Picks also have the Fatal property:
On a critical hit, […] the weapon adds one additional damage die of the listed size.
So it seems that a puny Pick does 1d6+4 damage on a regular hit, but (1d10+4)*2+1d10+4 on a crit.
Is that right?
Best Answer
From the CRB, page 279:
So the extra die from the weapon trait Fatal does not increase the number of dice for the purpose of calculating the critical specialisation effect, i.e. you get +2 damage for a non-magical pick, +2 per die from a striking rune.
Your example Pick would deal (1d10+4)*2 +1d10 +2 on a critical hit.