[RPG] How well are low level PCs able to defeat high level NPCs in B/X D&D

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For a Basic/Expert game, I want to populate the campaign area with important and influential NPCs, who are doing their things independent of the player's activities. The goal is to have the players adapting to their situation with the resources they have instead of tailoring opponents to the strength of the party, so I want to assign fixed classes and levels for the NPCs in advance.

But I don't want to make any of the NPCs invicible and impossible to defeat. Having little experience with the system beyond the very first levels, I am not sure how to pick levels for them.

Given surprise and superior numbers (say an ambush or assassination), could a group of PCs defeat an NPC of significantly higher level, or is it unlikely that they will be able to do significant harm before being wiped out?

Best Answer

A group 3rd- to 5th-level PCs in B/X and compatible games can defeat NPCs 2 to 3 levels higher than the PCs, and maybe even NPCs of higher levels than that if the PCs scout ahead, plan the engagement, possess the necessary equipment, and have the element of surprise. Remember that one-shot magic items such as scrolls and potions can vastly amplify the party's capabilities!

Obviously, in a straight-up fight, the PCs would surely lose (except at my table where I always roll poorly for bosses yet exceptionally well for their weak underlings). PCs should be given fair warning about the possibility of their own defeat. If the PCs can't knock down the NPC quickly, the NPCs will retaliate, and that could result in the death of a PC or two, but that's possible against evenly matched foes, so it's not really that big of a deal.