I'm constructing a god based on a video game boss to assist a DM friend of mine, which means that ultimately it is intended that the players may (or perhaps WILL) confront his avatar. Given this, I need to have some reasonable combat stats for the guy.
- Divine Rank: 25 (Over-Deity)
- Determined equivalent level: 75
- Base creature: Uuvadaum
My first thought was to take 20 levels of the Uuvadaum, and then apply 55 character levels above that with Epic rules for hit dice, hit bonus, etc.
However, never having created a creature of such stupendous level, I'm unsure as to if my guess here is right about the levels vis-a-vis a DR 25 god. (Well, his avatar effectively, anyway.)
The characters in this epic campaign at this point are expected to be lvl 40+, but anyhow, if I'm totally off base here, let me know.
Also for stats – would I pick the Uuvadaum's stats as the avatar's base and then apply the epic status bonuses + bonuses from other sources from the 55 levels? Or would this result in absurd and unreasonable stats at level 75?
So… many… questions. Thanks!
Note. this guy needs to be able to be taken on face to face. This means, yes, the players will have weapons or spells that can get past his DR. More of the issue is, what would be reasonable ability scores, hit points, armor class, hit bonuses, saves, etc, so that he would not be impossible to kill, but also not a pushover?
Probably I will end up adjusting him slightly before the final encounter to make sure he is not impossible, but I don't even have a rule of thumb to go by here to even make those adjustments.