[RPG] Ways to become Lich-ish

dnd-5eundead

I'm looking for a way to become essentially undead but keep my character, alignment, sentience etc. Becoming a Lich, including phylactery and all, is a bit troublesome from what I've read so far, because the process of becoming a Lich is nowhere defined.

I came up with the following solution: Use Contingency to cast Create Undead on myself upon my death and commit suicide.

It seems like using Contingency to cast Revivify or Resurrection is generally regarded as possible, but what will happen if Create Undead (or other "zombiefying" spells) are used? will I retain my memory and goals? What about my hitpoints and attributes? Is a ghoul simply a ghoul?

If not, are there other ways to become a "sentient wizard zombie"?

Best Answer

A warlock following a patron of The Undying

In the new Sword Coast Adventurers Guide (page 139), The Undying patron is detailed. This seems to suit your needs exactly, although you might not be able to change from one class to another without your DM's permission.

Listed as example Undying are actual liches like the lich-queen Vol, Vlaakith the lich-queen of the githyanki, and "sentient wizard zombie" the deathless wizard Fistandantalus, among others.

Your alignment is not tied to your patron, and you can read about that here.

The Undying expanded spell list includes spells like contagion, death ward, false life, ray of sickness, speak with dead, and other lichy type things. The following features are paraphrased, so you'll need to grab a Sword Coast Adventurers guide to get specifics.

Among the Dead

At 1st level, you learn spare the dying and have advantage on saving throws against disease. Also, when an undead creature targets you, they make a Wisdom throw against your spell DC and can't target you on a failed save. They are immune to this for 24 hours if they succeed or if you target it with an attack or spell.

Defy Death

At 6th level, you gain 1d8 + Con hit points when you succeed on a death saving throw or use spare the dying once per long rest.

Undying Nature

At 10th level, you can hold your breath forever and don't need food, water, or sleep. You also age 10 times slower and can't be magically aged.

Indestructible Life

At 14th level, you can use a bonus action to regain 1d8 + warlock level hit points. You can also reattach severed body parts when you use this feature. can use once per short or long rest.

So, while not technically immortal, this is pretty close for RAW and requires no homebrew unless you change from your current class to a new one. An elf Undying Warlock can live to be about 7000 years old, which is really enough time for you to roleplay until you actually die of old age in real life.