[RPG] What are the limits of an Aboleth’s Enslaved action

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The rules for an Aboleth's Enslaved feature relate largely to combat situations. What we are having a problem with are the limits of what a charmed person would do for an Aboleth.

The closest effect I can match this to is the spell Charm Person:

The charmed creature regards you as a friendly acquaintance.

I get the sense Enslaved is far more powerful then this charm effect. However, it is not distinctly explained what the non-combat effect of this is. Is this more like a dominate person/creature spell?

For instance, could an Aboleth convince an enslaved person to sacrifice themselves to raise a demon causing death to the individual, or to kill itself in order to hide a secret (for instance if captured or caught)?

I realise that causing damage results in a saving throw, but what about making the enslaved individual take an action that will probably be fatal before the victim can make its save?

Best Answer

Effects only end when they say they will end

Some abilities have lines such as "won't do anything suicidal" but enslave does not. The only reasonably applicable end condition is a save when they take damage, not before.

Conceivably this could result in a situation where the target does as they are told, gets on the altar, then makes the save and comes to their senses as the sacrificial dagger is being thrust into them, but they would certainly climb onto that altar willingly. They are under the aboleth's control quite unambiguously.

The lore on aboleths also states

seized control of the burgeoning life-forms of the mortal realm, making those creatures their slaves

Which pretty much confirms it in my eyes. Seized control and slaves are very strong terms. The victim does exactly what they are told, until they come to their senses.

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