Community copies are now a regular feature in the indie scene. Can we trace back to where this movement originated in the indie ttrpg scene in particular?
I'm also curious about the transition from direct contact to distribution-platform inclusion of community copies. So I'd appreciate any answers that additionally touch on the development of that subject.
Best Answer
It started before me, but I was the one who gave it the name and wrote enough of a tutorial that people could replicate it. I wrote a bit about it on my site:
I can only speak to the history within the indie ttrpg space I inhabit, but the name was chosen because it resonated with folks who had experience with similar models outside of indie games.