Civilization – way to play a game with some elements from “Empire of the Smoky Skies” scenario

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The "Empire of the Smoky Skies" scenario has a unique tech-tree (complete with unique units and buildings), unique social policies, unique leaders and unique victory conditions, as well as forced game speed and forced starting era.

Is there a way to play a game which uses only some of these elements? For instance, can I play it starting from an earlier era, with a different game pacing, and with standard social policies, but with the same tech-tree, leaders and victory conditions? Or play it with standard leaders, but all the rest remaining the same?

Best Answer

There seem to be no direct way of doing it, but I'm starting to see some mods which enable some of the scenario's features in a standard game:

Please update this post if additional scenario-inspired mods come out.