Dota – How does gaining Hero Experience work

dota-2

Could you explain in detail when my hero does and does not get experience?

  • killing
    • I assume I get experience for everything I kill with my bare hands. Including global skills (like natures prophet)
  • minions
    • Everything that gets killed by an minion of mine. (chen, enchantress, broodmother, ..) gives me xp, no matter how far away my hero is (or if he is alive)
  • creeps
    • Do I get experience for enemy creeps killed by my creeps? Or do I have to assist the kill to get experience?
    • What is the experience radius? I often read about keeping the enemy away from creep xp, how far do I have to push them back? what about denies?
  • turrets
    • Do I get anything from kills by turret?
  • heroes
    • How much experience do I get for a kill and / or assist? Do I have to be in "experience range" to get assist experience?
  • being dead
    • Does this unique state has any influence on getting experience from minions?

Best Answer

From the Dota 2 wiki:

Experience in DotA 2 is given by a unit on the enemy team that dies.

  • Experience is equally shared by all allied heroes in a 1500 range.
  • Hero kills outside of 1500 range will give experience to the killer. (I.e. Sniper's Assassinate, Invoker's Sun Strike, Zeus' Thundergod's Wrath or any summoned unit - Lone Druid's Spirit Bear, Nature Prophet's Treants, Broodmother's Spiderling and Spiderite)
  • Denying an allied Hero does not grant experience to the enemy.
  • Denying lane creeps grants 25% of their usual experience to both the enemy and the ally.
  • Denying a player-controlled unit does not grant experience to the enemy or the ally.
  • Neutrals killing lane creeps is considered the same as the enemy creeps killing them—it's not a deny, and gives full XP. You must deny the creep yourself to deny its XP.
  • Neutral creep deaths grant experience to any nearby hero, regardless of the team that gets the last hit.
  • Heroes take their share of experience even after level 25, even though they cannot use it.
  • Observer Wards grant 100 experience when killed
  • Ancients and Roshan acts as Neutral creeps with shared experience to all heroes within 1500 radius
  • Bounty Rune grants experience to the hero that activates the rune (25 base exp + 7 exp/min)
  • Hand of Midas active ability grants 185% of the transmuted creep's experience bounty to the hero that activates the item
  • Tome of Knowledge active ability grants 500 exp to the hero that activates the item plus an additional 135 exp for each tome used by the team.