I have 114 armor right now, but I don't really know what that actually means. By how much does this reduce the damage I take? Is the armor value substracted from incoming damage, or is it some kind of proportional reduction of damage?
At the moment I only know that higher values are better, but the details would be rather useful to know so I can make an informed decision between light, medium and heavy armor.
How exactly does the armor value reduce damage, what is the formula?
Best Answer
Because sadly nobody felt like answering this question despite the 100 point bounty I had to torture Geralt in the name of science and let some low-level nekars beat him up in various stages of undress.
I recorded the numbers in a spreadsheet and came to the following conclusions:
Damage = (inital_damage - armor) * (1 - resistance)
Example:
When you are interested in the gory details, here are the numbers which lead me to these conclusions. Test setup: Level 18 Geralt vs. Level 9 Nekars east of Lurtch in Velen.
Numbers:
I am aware that a sample size of 9 numbers per test setup is not a lot, but the numbers still match the formula above quite well.
What does this mean for equipment selection?