League-of-legends – How to make good rune pages for general use

league-of-legends

I watch a lot of streams and I see many people like TheOddOne and Guardsman Bob using a bunch of mixed up rune pages. Are there all around good in general rune setups to be used for say an AP carry, AP Tank, Support, etc.?

I just find myself with only about 8 rune pages never being able to have the runes i need for a champion I am usually forced to pick to compliment my team, instead of being ready to use whomever I would like or be more comfortable with the champs I am forced to use.

Best Answer

Assuming you have space for eight pages and want to cover most of the basic roles, here are some six general rune pages:

Support

  • Quints: +1 GP/10
  • Marks: Flat armor
  • Seals: +1.41 Armor
  • Glyphs: +1.34 Magic Resist

Ranged AD Carry

  • Quints: +2.25 Attack Damage
  • Marks: +.95 Attack Damage
  • Seals: +1.41 Armor
  • Glyphs: +1.34 Magic Resist

Manaless AP

  • Quints: +4.95 Ability Power
  • Marks: +.95 Magic Penetration
  • Seals: +1.08 Health per Level
  • Glyphs: +0.17 Ability Power per Level

Tank Jungler

  • Quints: +1.5% Movement Speed
  • Marks: +1.7% Attack Speed
  • Seals: +1.41 Armor
  • Glyphs: +1.34 Magic Resist

Mana AP

  • Quints: +4.95 Ability Power
  • Marks: +.95 Magic Penetration
  • Seals: +.065 Mana Per Level
  • Glyphs: +15 Magic Resist Per Level

AD Jungle

  • Quints: +3.4% Attack Speed
  • Marks: +1.66 Armor Penetration x6, 1.7% Attack Speed x3
  • Seals: +1.41 Armor
  • Glyphs: +1.34 Magic Resist

This leaves you two champion specific pages for people who are special like Akali.