Mass-effect – What determines how much XP I get for extra Medi-Gel

mass-effect-3

When picking up Medi-Gel when you're full, you get XP (rather than credits, like in ME2). What determines how much XP I get? I've received anywhere from 100XP to 300XP for a pack during the same mission without any rhyme or reason to what is causing the discrepancy.

Is there any relation to my maximum carrying capacity? My max health? Or is each Medi-Gel station simply hard coded to give you a certain amount of XP if you're full, regardless? I'm currently playing on Hardcore, so knowing if difficulty affects this would also be helpful.

Best Answer

Difficulty affects the amount of XP per Medigel as well. Numbers from Coalesced.bin.

Insanity - 150XP
Hardcore - 100XP
Normal - 50XP
Easy - 25XP
Casual - 25XP

Medkits contain 2 Medigel, Med Stations may contain more. Only excess Medigel will be converted to XP. If you have 7/8 Medigel on Normal and open a Medkit, you will gain +1 Medigel and +50 XP. With 8/8 you will gain +100 XP.