The short answer is no. When You enter the a portal from the nether, on your way to the overworld, Minecraft calculates the primary portal coordinates with this generalized equation:
{X, Y, Z} → {floor(X) × 8, Y, floor(Z) × 8}
The game then checks for an active portal in a 128 block radius around that location. Given your nether portal coordinates:
X: -70; Y: 72; Z: -139
Your overworld portal must be within the following horizontal bounds:
X = -688, -432
Z = -1240, -984
Remember, any overworld portals within 1024 blocks of each other will link to the same nether portal, because 1024 blocks in the overworld = 128 blocks in the Nether, and the game checks for portals in a radius of 128 blocks.
If you build a new nether portal at the blaze farm and destroy your old portal, your main base portal will probably link up to your blaze farm. However, when you attempt to go back to the overworld, Minecraft will look for a portal within the above bounds and create a new one if it doesn't find one.
Your best option is probably to build a rail line from your current portal to the blaze farm. Ghasts can destroy any block with a blast resistance below 20.17, but they won't shoot at you without a line of sight, so you can make an inexpensive safety-tunnel around your rail line with pure Netherrack.
You can also build a more scenic tunnel with stone, glass, leaves, fences, etc, since Ghasts cannot "see" through transparent blocks.
Minecraft uses some basic math to determine what nether portals should link with each other. In the overworld, a portal will check if there is a portal in the nether near its coordinates divided by 8. This is to make the nether feel smaller than the overworld. I do not know why your portal suddenly isn't working, but I bet your problem would be solved if you went to your portal in the overworld, divided it's X and Z coordinates by 8, and built a portal in the nether at that location.
Best Answer
The issue was that my plugins were bugged. I had to delete and reinstall all my plugins and their configs to fix the issue.