Starcraft – PvZ: how to play vs early roaches

starcraft-2starcraft-protoss

The last dozen of my PvZ I try to push early with 2-4-6 zealots. Sometimes opponent has not much defense and I can kill queen, few drones and the most important – force him to build more lings.

It looks like I got a little bit better on the ladder, so this strategy stopped to work: usually or quite often opponent has spore crawler or roaches.

With crawler – that is ok, I pulled back get more stalkers/sentries and keep putting pressure.

But versus roaches I don't really have an answer: Immortals will be few minutes later… and instead of pushing opponent I'm being pushed. I can still defend (mothership core, few photon cannons, etc.) until I get immortals, but I lose map control..

How would you advise to continue the mid game once opponent get roaches?

Thank you.

Best Answer

Sentries, Sentries, Sentries!

I play as zerg and HATE sentries.

They're useful against early pushes to hold off a rush, or at least create a choke point. The idea is that you can slow down the attack long enough to get an extra warp-in of units. Also remember that although roaches are ranged, their range isn't all that high, so with any kind of choke point, half their roaches will just be running around in the back unable to deal any damage.

Into the mid-game it's even more effective in that you've got enough force field energy to cut armies in half, or at least shape the battlefield enough to let your immortals and colossus go to town.

Separately, you'll want to identify as early as possible that he's going roaches so that you can go a little heavier on stalkers as opposed to the zealots you'd want if he were heavier on zerglings