In session 0, how can I indicate that I’m not interested in a heavily optimized game without denigrating it as a play style

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This is a question about how to scope out prospective games where I'm a player.

"Casual" isn't really accurate as a description of me as a player, since I'm very invested in story elements, and I love to collaborate with other players in their narrative arcs. While I get that a player's quest to play their most heavily optimized PC who can deal XXX damage per round and have an AC of 30 is valid, too, I'm not interested in playing on a team when their interest in optimization bogs down combat or takes over what could be in-character conversations about the story. I get quiet and bored when sessions involve frequent conversations around what items or builds will increase damage output and by how much. While I can definitely enjoy role play in shops or looking through hoards, it can get tedious and frustrating for me when the plot hooks and activities the group pursues are always directly related to how much gold or stuff we could get from them and we spend a lot of table time doing cost-benefit analysis about which items to attune to etc.

I've tried to be as non-judgmental as I can be in the above paragraph, but reading it back, I still worry that it sounds… I dunno, annoyed? I support anyone's RPG journey, so I'd appreciate having some strategies to figure out in session 0 whether a game is for me or not. And I'd like to do so without accidentally shading anyone's play style.

So, how can I communicate my preference in a clear and non-judgmental way during Session 0s? What questions can I ask in session 0 to suss out whether I'm at a prospective table with players who'll initiate and hold long conversations about optimizing during combat or game play?

Best Answer

Min-Maxers always have a plan. So find out everyone's plans.

Hi, I'm Thomas, and I'm a min-maxer. And I have played with a lot of min-maxers. If there is one thing that could tip you off to a min-maxer at session 0, it is that min-maxers already have a plan. When I intend to play a heavily optmimized character, I've already got my build planned out start to finish by the time I make it to session 0. And every time I have run a game with one or more min-maxers, I have been able to tell without fail at session 0 by just asking each player about their general plans for their character. When I GM, I always just ask everyone at session 0 about the long term plans for a character build, just to gauge this very thing - play style. If your GM doesn't do something similar, or your game doesn't have a GM, just do it yourself:

Hey everyone, at a session 0 I like to sort of get a feel for everyone's playstyle to be sure the game will be a good fit, so I'd like to get an idea about everyone's general plans for their character build as the game progresses.

In my experience, the min-maxers will out themselves right there. They have already planned out how they are going to progress, and you can generally tell from the choices they intend to make if they are going to lean heavily toward optimization, assuming you have a decent idea about what optimization looks like in your game. Do note, not everyone who comes to the table with a long term plan is min-maxing. Like I said, you should be able to tell what you're getting - obvious non-optimal choice is obvious, obvious broken combo is obvious.

I think this is a solid approach if you want to be a little less on the nose than just saying "I don't really enjoy playing with min-maxers, are any of you going to min-max your characters?" But if you don't care about being subtle, you can just ask, as other answers have suggested.

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