I am an Eladrin elf who would like to be able to misty step into the bag of holding and back out of it. I was wondering if it's at all possible to do and if the bag would need to be open for me to do so. The rules do not say anything about interdimensional stepping.
[RPG] Can a player misty step into a bag of holding
dnd-5emagic-itemsspells
Related Solutions
Yes, you can do this.
As long as the creature is 200# or less and less than 20 cubic feet in volume.
I believe it is currently undefined as to the air requirements of a living creature so if you're going to keep them in the bag for a longer length of time, you'll need a ruling from your DM.
Officially, ask the GM
There's no official answers to these questions beyond a couple of sidelong mentions, so the DM must answer them if they come up, like, for example, if the party expects to be spending a large amount of time within their bag of holding (maybe by using a bottle of air or a necklace of adaptation).
Unofficially, here's some speculation
I've speculated below about some things and drawn some conclusions based on the limited information presented by the text about others, but none of these are official, and I'm unaware of an official stance on any of the questions raised.
Stocking the bag
The first problem of shoving a refrigerator-sized box into a bag of holding is, frankly, shoving the refrigerator-sized box into it. The bag is only 2 ft. wide and, unless the GM says the bag does, that opening doesn't stretch to accommodate stuff. So while that opening could accommodate a human child...
...or a Medium adult, a standard-size kitchen-type refrigerator box would likely be too big.
Gazing into the bag
But let's say that one does get whatever into one's bag of holding then sets down the bag and takes a look inside. What does one see?
A bag of holding opens into an extradimensional space in its own demiplane... usually.1 Whether that demiplane is naturally illuminated or not is up to the DM.
- If a bag's interior is naturally illuminated, can an open bag be used for illuminating an area when one's out of torches? Can one enter the bag, read by such light, and exit the bag if one doesn't exceed the weight limit or overstay the breathable air time limit?
- If the bag's interior is not illuminated does one take longer than a full-round action to extract an item from an overloaded bag, contrary to the bag's description, because of one's inability to see the bag's contents?
Reaching into the bag
Assuming one can always fish items from an unoverloaded2 bag as a move action or from an overloaded bag as a full-round action, the magic of the bag must keep its contents sort of organized, respond to the possessor's will, some DM-determined combination of both, or something entirely different. That's because the bag must be more organized and convenient than a backpack: while the move action retrieve an item provokes attacks of opportunity,
Retrieving a specific item from a bag of holding is a move action, unless the bag contains more than an ordinary backpack would hold, in which case retrieving a specific item is a full-round action.
So while just as much—if not more—effort is needed to retrieve an item from a bag of holding, technically doing so while threatened is not as dangerously distracting as retrieving an item from, for example, a backpack.
Thus the DM has at least two choices:
- The possessor of the bag looks into the bag and sees all the contents as if through a telescope, and is able to manipulate the bag opening to see into different parts of the bag. If the bag's overloaded, one searches the bag with quick glances while keeping an eye on one's foe, I guess.
- The possessor of the bag sees an empty bag (or, alternatively, what would be the contents of a normal bag of that size) but can mentally manipulate (perhaps sliding like a touchscreen) objects within the bag until the correct one comes into view. This manipulation is rapid but not distracting, so one can keep one's eye on one's foe.
Stacking stuff in the bag
Whether stacked items fall over in the bag is the DM's call. For the first kind of bag described above, I'd argue No, the items remain stacked. That demiplane is stable. However, one must be careful when putting new things into such a bag so that they don't crush sensitive items already inside. For the second kind of bag, I'd argue Yes, the stacked items fall. The second case uses a multiple but limited number of what are, essentially, sub-bags within the main bag (that number being up to the DM, but likely each as big as a regular bag or, I dunno, like, infinite, each one capable of holding a sling or a piece of chalk).
Personal experience
The handful of times this has come up, I've used the stable bag model, depositing bag-stored items on the translucent, illuminated, spongy, gray surface of the bag's own exclusive demiplane. I've never told the PCs that a dense item carelessly tossed into a bag (which is, usually, instead, a handy haversack) crushed a fragile item because I figure that when an adventurer tosses treasure into his bag, he's careful not to crush other treasure while doing so. Some DMs might not be so kind. But, then again, I've also never had PCs stack a series of items on top of one another in an effort to shortcut the expected time to to extract a lone item from the bag. That might change my mind (or, at least, see their foes start doing the same).
1 The Knights of the Dinner Table comic book illustrates plots that may develop in a campaign wherein bags of holding share a demiplane in The Bag Wars Saga.
2 Not a real word.
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Best Answer
The answer to this question can't be found directly in the RAW, so we must engage in some speculation, specifically the success of the action hinges on what you see when you look into a Bag of Holding and what you see when you look out of it. Let's look at the descriptions:
Misty Step:
Bag of Holding:
As you can see there are several requirements that must be met for you to able to accomplish this action:
You must not put the weight of the items inside the bag to over 500 lbs, meaning that you must add your character weight, items you are carrying, and items already inside the bag to see if you exceed the weight limit (if you do the bag breaks and its contents are set adrift in the astral plane!).
You must not stay in the bag for more that 10 minutes (assuming your the only one in there) lest you suffocate.
As per Misty Step you must be able to see where you are going- which is where the speculation begins.
Since you have to see where you are going, you will not be able to teleport into or out of a closed bag, but if the bag is open and you can look inside you might be able to justify the this action (similarly, if you can see out of the bag when inside). So basically what it comes down to is the description of what you see when you look inside (or outside) the bag. Since no official source (to my knowledge) contains such a description it would be the DM's call. If you can see a tiny storage room with all your items or even a sea of floating items you could probably justify using misty step, but if you see blackness, a void, or even just an empty bag you can't use Misty Step.
In conclusion - Maybe, it depends on whether or not you can see into or out of the open bag's item storage area (I'm hesitant to say that it is an extradimensional space b/c it is not specifically stated in the RAW) which is dependent on how your DM describes the bag. However, even if your DM excepts this justification, it may be much easier for you (depending on your size) just jump in normally.