[RPG] Hunting Trap used as an Improvised Melee Weapon

dnd-5eimprovised-weaponrytraps

Recently I have been toying with a tavern brawler build for a 5e DDAL game, and was looking for a few creative ways to use the feat.

Provided an action was taken to set the trap in advance, would it be possible to use the loaded hunting trap as an improvised attack – more to the point, would you be able to spring the trap on a successful hit?

Obviously the trap isn't spiked down so it would not hamper movement. However I would imagine if this is possible it might be worth investing in a lock.

Will this work?

Best Answer

A lot depends on what you're trying to do with it. If you're trying to sneak behind someone while they're engaged in combat and place it where they'll step on it, then I'd say you have to succeed on a stealth check and then maybe an attack roll to make them step on it.

If you're mano a mano with them and you're trying to swing it at them or throw it at them, I'd make an attack roll with an improvised weapon to see if it hits for bludgeoning damage. Then if it does hit, I'd give it some kind of percentage to see if it clamps on to the person, at the DM's discretion, but I'd rule it fairly low. If it does not clamp onto them but does hit, I'd give it a good chance of springing the trap harmlessly, because the little hook holding the springs would probably jiggle loose.

Happy gaming!