I'm concerned because a new player just joined our D&D 5e group and is super flirty with all the male players (both in person and as her character – she's a bard). And the problem is that she's changed the whole vibe of our gaming group. We used to be a really cohesive team, and now almost every decision takes ages to make because the guys are defending all her stupid ideas and not acting from their characters' perspectives. Even our online chats with the DM are strangely sexual now.
The new player is completely NEW to D&D (a complete beginner), and we only met her recently when the DM said she could join the group. Our group is not a friends-group; we met through a gaming group online. The DM likes to get people interested in D&D, so that's how she got in the door. Our group is aged in their 20s; I think (3 of us are over 35). We have mixed genders and mixed ethnicities (though most Australians). Most players are beginners (except 2 of us who grew up playing D&D in the 80s- I'm 1 of such).
I am a female player in the group, but it's not an issue of jealousy for me. If she's super flirty, it reflects badly on her, and in any case, if she "succeeds" in finding a partner, it doesn't bother me. I don't care if people date in our group (we already have a couple in the group).
The issue is that, since she joined our campaign, our team dynamic (in game) has changed. One such problem is that her character is a level 1, and we're all higher levels, so we're constantly trying to "save" her. I find it really annoying that the guys act all "smitten" and can't see she just has changed our group dynamic. It's a rift, and I don't know what to do to fix it.
I have mentioned my problem with this to the DM, who suggests we play harder campaigns. But the DM has not made any decision to kill her character off either way. Do we kill her? Or level her up? Or…?
The net problem is that decisions are taking too long, and the dynamic of the group is leaning on sexual-tension instead of gameplay.
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