Towering Mountain of Rage
Right, you want to to propagate Rage effects throughout a tower of creatures. That's... actually kind of interesting. Beast Totem chain grants Pounce and 2 Claw attacks, substantially improving the combat prospects of all creatures in the tower.
Well, the applicable rules are contained here, Pathfinder's Mounted Combat Rules on PFSRD.
Looking them over, we have some... interesting interactions. For a start, as your Half-Orc mount is not a 'combat-trained mount', you have to make a move action to control him in battle as he becomes frightened. Yes, the condition. No, I am not making this up.
But hopefully we could waive that somewhat ill-considered clause (what about an intelligent animal? ugh) and assume a half-orc with player class levels is 'trained for combat riding'. So, you're looking at a DC 5 check, probably with a -5 since a half-orc is not 'suited to riding', to keep the use of both your hands and 'control him with your knees'.
I'm struggling to contain my giggles as I write this.
A slightly more difficult attack is to 'Fight With A Combat Trained Mount', a DC 10 Ride Check, with again that pesky -5 for being ill-suited as a Mount. With Ride as a Class Skill, though, it's probably pretty easy to make this check, especially with an Exotic Military Saddle.
Note that EACH rider would have to make this check, so 3/4 of the stack if you're going Mammoth->Gorilla->Half-Orc->Gnome. I'm not sure if Gorillas get Ride as a class skill. This is particularly problematic as if the Gorilla gets unseated from the Mammoth... well, actually, both the Half-Orc and the Gnome would get to roll to 'Stay in saddle', actually, which is only a DC 5 check. Presumably the Gorilla could attempt to 'Fast Mount' in his next turn, thus returning the stack bonuses to the Mammoth.
I can't find any rules in the Mounted Combat section or the Ride skill to disallow this.
I also think it would be awesome, and utterly approve of the mobile 'Tower of Rage'. Note that the Entire Stack would act on the Initiative of the gnome ("Your mount acts on your initiative count as you direct it. You move at its speed, but the mount uses its action to move.")
I assume this means that the stack acts on the gnome's initiative, but moves at the Mammoth's speed (and if it charges, they all count as charging). Note, I am unsure if a Small Character with 10' of reach from a spear could actually reach the ground if he was on the back of a half-orc on the back of a gorilla on the back of mammoth. I think he couldn't, actually. Ergo, he should probably multiclass to bard and do some form of 'rage music', because, why not.
There is a catch, however; Ferocious Mount mentions that you must spend an extra round of rage to spread the rage to your mount, which the mounts can't do as they have no rage class ability. Greater Ferocious Mount makes no mention of this, but Rage powers don't activate if the wielder is not in a Rage, SO while you can make a Tower of Mounts, you cannot make all those mounts rage unless each mount in the stack is also a Barbarian.
It's worth noting that if each mount is a Barbarian, they will pass on any continuous Rage powers during the Rage to any Barbarians lower in the stack, potentially making the lowest Barbarian have many many many Rage Powers.
But yes. Unfortunately as is it doesn't work unless all but the lowest 'mount' in the stack are all Barbarians with enough Rage rounds to make this worth doing.
Awakened Cat Barbarian riding a Gnome Barbarian riding an Orc Barbarian/Warchanter with war Drums riding a Minotaur Barbarian riding a Huge-Ass War-Mammoth is essentially 90% of the point of playing Dungeons and Dragons.
In 3.5e they would all be wielding monks, as monks are a manufactured weapon.
Probably it would end up looking a little bit like this;
YOUR LIGHTNING IS ALL I NEED
Best Answer
Mammoth Riding
Okay, i've gone over this a bunch, and there is a way to do what you want. It's a bit counterintuitive, but it makes sense.
This class seems designed for either a multiclass druid or any of the classes that get an 'animal companion' at effective druid level -4. Of those classes, most of them are garbage for doing damage except for one - the Mounted Fury Barbarian.
But it only gets an effective druid level of 6 at level 10, which is lame, and late, and slow, but I was resigned to it after looking at how tenaciously crappy all the other options were until I found this feat, from the Pathfinder Player Companion; Boon Companion. At the cost of a feat, it fixes up your animal companion progression, setting you up for a level 7 entry into Mammoth Rider (literally the earliest possible).
Later I also found the Mad Dog Barbarian, which gets full animal companion and BAB, but delayed rage powers (which is bad, for reasons i'll get to in a second). It's from the exact same book so.. only take it if you want the fluff.
So you take Mounted Fury Barbarian 6, then enter Mammoth Rider 1, gaining a big-ass mammoth to stomp people. Which is awesome. But then you go back and take more Barbarian levels. Why, after so much trouble? Because Mammoth Rider doesn't give much after level 1. It just makes your mammoth a bit tougher, and gives you a d12 HD and +1 BAB per level.
No, instead you want something that comes online at Barbarian 10 - Greater Beast Totem. While in a Rage, you have Pounce. Yes, that Pounce. The full-attack-on-a-charge, melee-just-became-able-to-contribute Pounce. And, with Ferocious Mount and Greater Ferocious Mount, your Mammoth now has Pounce too. Of course, this set of Rage powers (Lesser Beast Totem, Beast Totem, Greater Beast Totem, Ferocious Mount, Greater Ferocious Mount) is literally every rage power choice between 1st level and 10th, and with the level of mammoth rider, only comes online at level 11. With Mounted Combat, Power Attack, Ride-By Attack, and Spirited Charge, though, you'll
break
EVERYTHING.
And hell, you wouldn't be playing a Mammoth Rider if you didn't want that.