The existence of the spell True Resurrection is playing havoc with my plot hooks. A king's daughter (his heir) was a high level adventurer who got TPKed while fighting an excessively powerful monster. The king loves his daughter and is willing to spend a lot of money to ensure that his succession. He pays the party a bunch of money to travel 1000 miles to cast raise dead on his daughter's body.
I love this plot hook, but the existence of true resurrection is a giant plot hole that somehow needs plugging. Why go to all that effort? Spend the money on a giant diamond instead of mucking about with expensive and unreliable adventurers.
I can't be the only one who has this problem. Players have wanted to assassinate a evil king or general. It seems like that just cannot be done as long as the leader has a few loyal and wealthy minions.
Right now the only thing I can think of is the king cannot get a hold of a diamond good enough for true resurrection. The excessively powerful monster who killed his daughter, also killed a bunch of other wealthy and powerful people, and started a bidding war on giant diamonds. This solution feels hand wavy.
My group uses Pathfinder, but I think my question applies to most D&D systems.
How else can I write a module where true resurrection is off the table, but spending 25000 gold on a party of adventurers to cast raise dead is still in?
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