[RPG] Can a 3rd-level Faerie Fire spell be seen in magical darkness from the Darkness spell

advantage-and-disadvantagednd-5espellsvision-and-light

The relevant part of the description of the darkness spell reads:

Magical darkness spreads from a point you choose within range to fill
a 15-foot radius sphere for the duration. […] nonmagical light can’t
illuminate it.

[…]

If any of this spell’s area overlaps with an area of light created by
a spell of 2nd level or lower, the spell that created the light is
dispelled.

The description of the faerie fire spell reads, in part:

Each object in a 20-foot cube within range is outlined in blue, green,
or violet light (your choice). Any creature in the area when the spell
is cast is also outlined in light if it fails a Dexterity saving
throw. For the duration, objects and affected creatures shed dim light
in a 10-foot radius.

Given this, casting faerie fire using a spell slot of 3rd level or higher inside an area of magical darkness created by the darkness spell should work.

What exactly would the effects be on a creature inside the darkness and faerie fire who failed their saving roll?

Specifically who would get advantage, disadvantage, or be rolling normally (due to cancellation of advantage and disadvantage), in the case of an attacker in the darkness, another outside, and the original creature?

Best Answer

It depends on where they are standing

The darkness spell is described in such a way as to give the impression that it is something tangible that spills out around corners, but can be blocked by objects. Think of darkness as not unlike a fog cloud spell.

The darkness spreads around corners. [...] Completely covering the source of the darkness with an opaque object, such as a bowl or a helm, blocks the darkness.

Likewise, darkness engulfs non-magical light - or rather, it cannot be illuminated by non-magical light. This means that magical light can illuminate it.

Light in 5e is described as having bounds. Faerie fire indicates that afflicted creatures shed dim light, which only means that area imposes disadvantage on Wisdom (Perception) checks; attacking into dim light behaves as normal.

This is where location comes into play. The bounds of the dim light must penetrate the bounds of the darkness spell in order to be seen. Put another way, there must be no darkness between you and the creature. You need to check the positions and radius of the area of darkness and creatures affected by the faerie fire.

If the radius of the darkness spell's area completely engulfs the radius of the dim light, they cannot be seen by you from any angle. If they are 5 feet or more away from the center of the darkness, they can be seen from the direction the dim light is from the center. This is sort of mathy, but really no more difficult than normal line of sight. Darkness spills out around corners continuously, so just visualize or draw the circles and draw a line to the center of the dim light.

illustration of the visibility of an overlapping area of upcast *faerie fire* and *darkness* from various positions

Who do I have advantage against?

Advantage and disadvantage hinge on who can see whom. In general, you have disadvantage on attacks against targets you cannot see, and advantage on attacks against targets who can't see you. However, when neither target can see each other (such as when a target is standing in darkness and you are not), you have neither disadvantage or disadvantage.

From the basic rules on advantage:

If circumstances cause a roll to have both advantage and disadvantage, you are considered to have neither of them, and you roll one d20. This is true even if multiple circumstances impose disadvantage and only one grants advantage or vice versa.

This means that faerie fire's advantage only has an effect when no disadvantage is imposed. It is important to note that, as explained in the question, faerie fire must be cast at a level greater than 2nd, or darkness will dispel it.

You have advantage against:

  • Targets you can see that can't see you. It shouldn't matter the circumstances in which this takes place (Devil's Sight, location, etc); if you can determine who can see whom, this will suffice for advantage.
  • Targets affected by faerie fire that you can see
  • Targets in any situation in which you have at least 1 source of advantage and no sources of disadvantage

You have disadvantage against:

  • Targets not affected by faerie fire that you can't see and that can see you
  • Targets in any situation in which you have at least 1 source of disadvantage and no sources of advantage

You have neither advantage nor disadvantage against:

  • Targets you can't see that also can't see you
  • Targets affected by faerie fire that you can't see
  • Targets standing in dim light that you have line of sight to (i.e. you can both see each other)
  • Targets in any situation in which you have any number of sources of advantage and disadvantage (at least one of each)

This answer hinges on the fact that the darkness spell is dark in 3 dimensions, much like a 15-foot radius of fog or smoke. I believe this is true because of how the darkness spills around corners and can be blocked by objects.

If the darkness spell only "darkens" objects and ground in its radius, then it makes sense to imply that the faerie fire penetrates through it, making line of sight meaningless. Is it a floating black orb, or is it a radius of darkened objects? Again, I say the former, but I would personally leave this up to the DM.